![]() ![]() There’s a five-item inventory at the bottom of the screen where you can activate one at any time past its cool-down period, and the variety of effects are necessary not only for survival, but also clearing certain levels at 100%. Initially the dungeon crawl is a relatively passive experience, once you’ve drawn the line and set Yamada traveling, but it doesn’t take long for items to pop up. Take too long, and again, the fireballs show up to knock one HP per second off Yamada’s health. When you start a new floor you can stare at it as long as you’d like figuring out the best path, but once you start drawing it in (joystick or touch screen) the timer starts ticking down to zero. If you miss a tile it generates a fireball doing a single HP of damage once Yamada reaches the exit, stinging only a little compared to the shame of imperfect clearance. One you’ve drawn the line, Yamada travels along it automatically, fighting monsters and picking up treasure along the way. On most levels this is a simple puzzle with multiple solutions, but later on you’ll need to take into account monster placement or other hazards. Each floor is 25 tiles and the object is to clear the level by drawing a line from the entry square to the exit. ![]() ![]() An assortment of friends, weirdos and other uniquely bizarre characters all show up to influence Yamada’s game in one way or another, making it bigger, richer and deeper in unexpected ways.ĭandy Dungeon: Legend of Brave Yamada is a fantastically strange little RPG featuring a hero questing through a series of 5×5 dungeons. His suit stays on the floor as he stops going to work and anyone wanting Yamada’s attention needs to drop by his small apartment. One idea leads to another and his cute little dungeon-crawl turns into Feature Creep: The Game, but Yamamda is finally making something all his own and can’t stop now. Nothing major, just something to blow off steam and reignite his creativity, which as it turns out, is like trying to light a single drop of gasoline. One day Yamada comes home, throws off his suit and decides to program a little game. Yamada works in the trenches of the game industry, toiling away on other people’s creations. ![]()
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